Story Index Page
By Adrian Jones .
Based on Star Trek created by Gene Roddenberry.
Stories by: Adrian Jones and Andrew Brown, with invaluable assistance from Nick Cook, Sean Paul Teeling, Gene Hendricks, Keith R A DeCandido, Dayton Ward and David R George III.
Technical assistance by: Rick Sternbach, Doug Drexler, Andrew Probert, Nick Cook, Sean Paul Teeling, Alex Rosenzweig, Michael C. Rupprecht, Bernd Schneider, S. John Ross, Ex Astris Scientia and ASDB websites and Curt Danhauser.
For their inspiration, thank you to: Nick Meyer, Harve Bennett, Leonard Nimoy, Greg Bear, H G Wells, James Cameron, Ridley Scott, George Lucas, Steven Spielberg, Joss Whedon, Jeff Wayne, with Persis Khambatta and the other Star Trek actors, writers, behind-the-scenes staff and the fans that helped Gene's universe to go to warp...
Star Trek: Grissom - The Price of Virtue. (by Adrian Howard Jones and Andrew Brown)
Stardate 8134.6 - A Klingon invasion leads to a Federation liner rescuing refugees from the neutral zone border. Whilst the U.S.S. South Georgia works to prevent an intergalactic incident, Captain J. T. Estaban and the crew of the U.S.S. Grissom must work to uncover the truth behind the refugees, who they are and where they are from.
When the situation on the liner gets out of hand, Thor and the security operations personnel of the Grissom must work to resolve the situation without loss of life. What is the price of virtue? and can that price sometimes be too high?
Star Trek: Fearless (by Andrew Brown) - The adventures of Excelsior class NCC 14598 on her mission into the Nirophian Corridor (2308 - ).
STAR TREK: The Interim Years - Anthology:
2312 - Year One
The Great Game
The year is 2312, nineteen years after the explosion of the Klingon key energy production facility on the moon Praxis. Barely months after the confrontation with the Romulans came to a violent and bloody head at Tomed, so the Klingon Empire is suddenly thrown into disarray by the assassination of Chancellor Azetbur.
Captain Nathaniel Hawkins and the crew of the U.S.S. Sheffield begin an epic three-year mission to decipher the Beta Quadrant, explore the major and minor powers that reside in this mysterious and dangerous corner of space. Winds of change are blowing both in Starfleet and in this quadrant; the mission of the Sheffield is to discover which ways those winds are blowing, before it is too late.
The first port of call is to Nimbus III the 'Planet of Galactic Peace' where the retiring Federation ambassador, St. John Talbot, will brief the crew on the races and events that have gone unseen in the shadows. There are many secrets from the past that are about to be brought into the light, some from very unexpected places.
The U.S.S. Sheffield crew beam down to a planet where there are ruins of a 21st Century-equivalent civilisation. Trees, wildlife - all have reclaimed the planet and the civilisation has apparently long gone. All that still exists are a neural network of aging computers, power sources and droids to maintain them.
An abandoned hospital leads Doctor A'Ochak into discovering a computer jack for linking into the computer network. In an attempt to find out about the lost civilisation, Lieutenant Kara Fox uses her dataport to log into the system.
Once in the system, Kara discovers a virtual world. The population transferred their personalities into the network as their addiction to the limitless possibilities of the internet made them neglect the real world more and more. Eventually the whole population was transferred.
Now the system is breaking down, the E-World is at risk. Can the crew of the U.S.S. Sheffield save them? Should they be saved? or must the Prime Directive condemn the race to their fate...?
"...The Prime Directive is not just a set of rules; it is a philosophy... and a very correct one. History has proven again and again that whenever mankind interferes with a less developed civilization, no matter how well intentioned that interference may be, the results are invariably disastrous."
- Captain Picard - TNG: "Symbiosis"
Torments of Tantalus
The Final Frontier is a realm of the fantastic, the mysterious and the terrible. For those crews of starships, their pioneers and explorers, history assures them of a place. For those lost along the way, there are monuments and services of remembrance. But what is there for those wounded by what they found, saw or experienced?
-Ensign Judith Peers
A call from the past brings Lieutenant Commander Judith Peers back to her first assignment: Nirvana Colony. Nirvana Rehabilitation Colony is the home of the mentally challenged, with maximum security to prevent the escape of those dangerous ones residing there.
It was here as an ensign that Peers first dealt with a patient, formerly of Starfleet, who had as much mystery surrounding them as there was known about them. No one had managed to get through the wall of madness. Mind melds had failed disasterously and now it is Peers who is being asked to return by name - by the patient themself.
What deep secret is the patient hiding? Is their some method to the madness of this former Starfleet Petty Officer, or is the tormented now the tormentor? Peers must work her way through the minefield of mind games to find out the answer.
'All these drugs, all this therapy - perhaps my mind is freer than yours'.
Overcrowding. Ragged refugees fighting over what resources there are; overstretched immigration officials and bureaucracy that cannot keep up with demand. The United Federation of Planets attracts millions of refugees and asylum-seekers every year, intercepted by the dedicated frigate and patrol vessels on the long and convoluted border. Despite replication technology and a food surplus, the system is at breaking point.
These new arrivals go to the Gateway Colony and other similar facilities. With controversial races arriving such as the Ch'ramaki, with a history of terrorism and connections to criminal activities both outside and within the Federation, the colonies are under review as the dawning of the 24th Century brings with it new challenges and revives old problems.
Stardate 13598.5 - the U.S.S. Sheffield prepares for her mission into Klingon space. Her first call is a backwater system on the border, a world last visited by the U.S.S. Fearless five years before.
2313 - Year Two
Tears in the Orphan's Eyes
The Ch'ramaki homeworld has been raped and pillaged for the last decade by the Klingons. The klingons have asserted their Kahlessian philosophy stronger than before via their new leader - Chancellor Kaarg. Kaarg encourages young klingons to hear the cry of the warrior - he is trying to stir up the klingons to rebuild their delapidated empire. As an old Earth proverb says, 'The Road to Hell is paved with good intentions'. By spreading out the empire, the klingons are creating new enemies.
The Ch'ramaki are taking their war against the klingons to a wider audience. The philosophy that the klingons are evil and must be defeated has now been modified to accuse the Federation and others of being just as guilty by their inaction and idly sitting by whilst the murder and pillaging continues. Now the actions of the Ch'ramaki will take them straight into the path of the Federation, and the U.S.S. Sheffield.
The mission of the U.S.S. Sheffield is to piece together a puzzle that was set aside over one hundred and fifty years before, as cold wars and politics meant that neutral zones took priority over the understanding of the peoples of the Beta Quadrant.
One world that was not studied in detail was Ch'Ramak. In 2303, the world was annexed by the Klingons and absorbed into their empire. The world has become one of the empire's principal energy sources - a replacement for the destroyed moon of Praxis.
Lieutenant Commander Judith Peers, science officer on the U.S.S. Sheffield, together with Executive Officer Commander Ilani, work together on the enigma that is Ch'Ramak. As they piece together this part of the great puzzle, so they discover the people of a world pillaged by the Klingons: victims of the Great Game.
For one family on Ch'Ramak, the cost has been too high. For the Klingons there has been loss and blood spilt. For as the Klingons seek to assimilate and exploit the planet, so the freedom fighters are prepared to resist to the end - at any cost!
With hostages taken by the Ch'ramaki, Captain Nathaniel Hawkins and the crew of the U.S.S. Sheffield must try to resolve the situation peacefully and understand the problem, before the klingons dispatch Commander Karax to solve the situation with disruptors and death!
loDnI' wejDIch (The Third Brother)
As a result of the death of Azetbur, the 'backroom planner' General Kaarg has ascended to the position of Chancellor of the High Council.
Kaarg has reshuffled his High Council and made some major changes to the foreign and domestic policies of the Empire. This story will follow the one person who has followed the Klingon story for over 25 years. 2284 saw Cadet 2nd class Ilani assigned on her first deep space mission aboard the USS Emden. This experience would mould her and shape her career for the next quarter century.
Through the eyes of Ilani, the major events of the latter 23rd Century unfolded. Two of them were the coup that saw the overthrowing of Kesh as Chancellor by Gorkon in 2287 [as in 'In the Name of of Honor'] and the assassination of Gorkon and succession by his daughter Azetbur [as seen in Star Trek VI]. Ilani's personal project on the Sheffield has been to research the new Chancellor and his High Council, to review how Starfleet Intelligence hadn't been more accurate in predicting the rise to power of Kaarg.
What emerges is a story of family, honour, ritual suicide, battles and revenge. All the ingredients for a Klingon opera.
Flower of Nirophia
A plague threatens one of the largest colonies in the Federation. U.S.S. Urbani has a lead on the cure: a flower from the planet Nirophia. U.S.S. Sheffield is dispatched to Nirophia. The flower of Nirophia - the Silid - is sacred to the Nirophians. They refuse point-blank to give a sample.
When a flower is stolen by a member of the Sheffield crew, the repercussions could have implications for the exploration in the quadrant. A courtmartial looms for all involved, especially for Captain Nathaniel Hawkins. As Commanding Officer he is responsible for the conduct of the crew under his command.
With his career in the balance, Hawkins' fate may reside in the hands of the brother-in-law he despises. There might be another solution: penitance. For A'Ochak and Hawkins this is a challenge that reminds them of the Starfleet credo that 'Weird is our business'. There are those who would like to see Hawkins' quest end in failure, for Nirophia is the keystone upon which expansion of the Federation driftward is based, and failure would open up so many interesting possibilities...
2314 - Year Three
Whilst en route to Starbase 77, Commander Nathaniel Hawkins is contacted by his old mentor, Captain Robert Carter. Contact has been lost with Federation science station PSI 4. No messages have been received for 72 hours, nor has any contact been had with the last starship sent to the base: Oberth class U.S.S. Urbani.
Science station PSI 4 is a classified top secret Federation facility that works on cutting edge psychological research. The base is run by Professor Thomas Creed, assisted by an old friend of Hawkins: V'Riel.
The clock is ticking for the crew of the U.S.S. Sheffield to discover the reason for the loss of contact. When the base is reached, the crew must face up to their own worst nightmare if they are to survive...
Following their ordeal at science station PSI 4, the crew of the U.S.S. Sheffield and the station survivors are all ordered to the medical facilities at Starbase 77. This should allow the crew to enjoy some rest and recreation.
For Captain Nathaniel Hawkins it is a chance to catch up with his eldest sister, Helen. The only problem for Nathaniel is that she is married to Maxwell Buckingham - Commodore and station commander. Hawkins' diplomatic skills are tested to the limit as Buckingham compares careers.
The survivors from science station PSI 4, and the crew of the U.S.S. Sheffield, are given counselling for their ordeals, but all might not be as it seems. Could someone be using the facility for their own benefits?
The USS Sheffield arrives to survey the swampy planet, after a preliminary pass by the USS Urbani suggests the planet is rich in minerals and potential plant resources. Commander Hawkins dispatches his XO, the Chief Geological Officer, Chief Medical Officer amongst an Away Team to investigate the planet.
They weren't the first to arrive.
Whilst on the planet, the Federation meets face to face with the Sha'kurians - an amphibious race which has fought with the Romulans and Klingons for the past few decades. An attempt at first contact is made, to try to ensure the Federation starts off on the right foot.
A decision must be made.
The first contact leads to the deaths of some of the Away Team and the life of Ilani hangs in the balance. Now Captain Hawkins must decide whether the attack on his crew was the result of a misunderstanding, an accident, or a deliberate attack. The right decision could save the situation, the wrong decision could mean the first act of war.
Captain Nathaniel Hawkins is summoned to Starbase 77. Commodore Maxwell Buckingham has decided Hawkins' fate following the decisions he made at Golonga V, two years ago.
The Sha'kurians have secured the planet Golonga V and the Federation wants to know more about them and their intentions. Hawkins is now considered to be the resident expert on Sha'kurians and first hand information is needed. The reused klingon intelligence is thought to have contributed to the events of last time.
Advancement into Sector 16447.
Golonga V has been secured. the Sha'kurians have set their eyes on worlds deeper into the sector. What are their intentions? Peaceful colonisation? or Invasion? Hawkins must make the decision. and make it in the knowledge of the consequences of his last decision. How will his crew react to another encounter with the Sha'kurians. Will some take matters into their own hands?
In the Pursuit of Justice
The United Federation of Planets is a haven, a utopia of races, cultures and ideas all working together. For one man, this is paradise under siege from those who would exploit the idyll that has been created. Robert Hirst is a Federation Security agent. A cop. For Hirst, this is a constant battle against the scum that would undermine and destroy the paradise that took the founders of the Federation decades to achieve.
Robert Hirst is a man on a mission: to solve the largest case of his career. This mission has cost him his partners, his marriage and the relationship with his son. Following in his father's footsteps, Robert is fighting to keep the Federation safe from those who would choose the wrong path. As Hirst watched his partners, and now his son in Starfleet, following the rules which allow only the symptoms of the underlying criminals to be treated. Hirst must sail as close to the wind as he dares to finish this last mission.
Bending the rules, following sources and building up the evidence, Robert Hirst must work his way through the underbelly of the Federation to find his final destination. Hirst must visit worlds that are far removed from the ideal at the heart of the Federation in order to save the soul of the organisation he has sworn to protect. Hirst doesn't know how far this path will take him, nor in what direction. When a man travels with no compass, there is no telling upon whose path he may cross...
Strangers in Dark Places
Information from their last mission has led the U.S.S. Sheffield back to Nimbus III. A dark secret from thirty years earlier threatens the peace in this side of the quadrant.
The true dark side of the Planet of Galactic Peace is uncovered. The deal struck in the corner of the Venus Bar, during the darkest hours of the colony. The deal saved the colony, but the legacy may condemn the planets future.
From the picturesque cottage where retired Federation diplomat St John Talbot now lives, to the mines which fuelled the growth of the colony from the beginning. Unseen sides of Nimbus III are revealed for the first time as the uncut, raw history of Nimbus III is told at last.
Finally, the story leads to the water processing facility and the man named Vikstaad Jaanz. For one member of the Sheffield crew, this will lead to a personal revelation that will turn their life upside-down, and have far-reaching repercussions for the Beta Quadrant.
Felesor II. The Felesor colony was the discovery of the crew and passengers of the passenger vessel 'Rainbow Horizon' which set off in the early 2270s to find utopia beyond the frontier of the Federation. The freighter had over two hundred idealistic colonists onboard, looking for utopia. Their leader, Theibor, had sought to get away from the conflict with the Klingons, Romulans and other neighbouring races to the Federation that were in danger of polluting the haven that was the Federation. Theibor wanted to find a new Eden away from the Federation, politics and conflict. The Nimbus III colony was too artificial for his needs, and the quest of Doctor Sevrin had ended in disaster.
Felesor II was not quite the perfect Eden that Theibor had been seeking. Felesor II was rather like Africa in the dry season, rather than the lush green rainforest-like utopia the colonists had in mind, yet the planet at least had offered peace for the last thirty years. The colonists had eeked out a living on the planet, building a little eco-village out of the local plantlife, mud and rocks - supplemented by a handful of technology - had produced the hamlet of Sanctuary.
Felesor colony now faces the challenge of the frontier boundary catching up with their world. Forty years ago the Federation may have been a distant memory, now it is on the doorstep. The colony must decide whether to move onwards into the stars still further, or try and hold onto what they have here. The question also remains: what do they colonists have? how have they developed in the last 40 years and do they deserve to be left alone?
A secret from the past might end a friendship, cost a career and more...
Tal Reno lies in a coma. His addiction to empathic events has finally ended in disaster. Has the Captain coerced this addict into indulging in his addiction in order to get results for the ship? Are the results worth the risks taken? Do the ends justify the means? Hawkins must utilise the skills of the Sheffield's most powerful telepath to try to retrieve Tal from the edge of the abyss, from which no man returns.
This is the story of Tal Reno: protigee, telempath extrodinaire and the ace up the sleeve of the U.S.S. Sheffield on more than one occasion. Follow the story of Petty Officer Reno from the abortive years at Starfleet Academy until the final last chance he was given by the Starfleet officer that believed that his talents could overcome his addiction. Can belief surpass dependency?
The fight is on to save the life of Tal Reno. Hawkins is prepared to go to any lengths to save the life of even one member of his crew. Can Reno be plucked from the abyss, or will the addiction of Tal Reno prove too powerful for even his friends to save him?
nearly twenty years after the mission of the U.S.S. Sheffield ended.
Flash-forward to the mid-2330s with a prisoner in an anonymous gulag deep in the klingon backwaters. A shabby Ch'ramaki sits, reflecting on over 20 years imprisonment and the man who turned him in - Nathaniel Hawkins.
The son of a farming family reflects back on the fight against the klingons - and how he had to surrender to save his people. The rebellion led to millions massacred and the total annihilation of the culture, rapes to destroy the genome and create klingons. This only inspired the next generation of freedom fighter who worship the farmer's son as a martyr.
Twenty years of torture. Twenty years of never seeing his homeworld, of abuse, humiliation and solitude. The farmer's son saw many of his contemporaries die, broken by the klingon boot. Only he survives, toughened by his experiences as a youth and from his life as a freedom fighter. Blinded, emasculated and crippled from the torture and yet still the defiance of his people burns in the heart of the farmer's son.
See a different perspective on the klingons: They annex, they subjugate, they torture, they execute civilians and destroy cultures.
With the klingon empire trying to get back on its feet after decades of border wars, it is trying to expand and acquire resources. Ch'ramak was annexed by the order of Chancellor Azetbur in the last years of her reign - to protests from the Federation Council. This is the full story of the annexing, invasion and freedom fighter/terrorist fight back - and what happened next.
Get ready for a new slant. Forget the propaganda. Meet the neighbours.
details to be revealed later...